MFPS 2.0: Multiplayer FPS - MFPS FULL

  • Important:- First of all, we wholeheartedly welcome you all on our platform our team takes care of every single thing and after that, she shares anything with you if any person wants to share anything then first our team He is reviewed by then his post approved and if something wrong is found in his post then his account is suspended and all his posts are canceled. The safety of all of us should be first.💖 https://discord.gg/JuQTg8GUVc
  • Welcome all of you, this platform is completely free, for this, you do not need to take any subscription, you just have to create your account on it and you can download anything from here, and that too for free. https://discord.gg/JuQTg8GUVc

telegramstaff

Telegram Staff
Staff member
Feb 5, 2023
136
40
28
118
Saudi Arab
70810507-ba79-4614-98fd-f078318e6038.jpg

MFPS 2.0 is an advanced multiplayer first-person shooter game kit to help kickstart the development of your own online multiplayer First Person Shooter (FPS) game. this template includes all the basics and tons of advanced systems and features that all multiplayer shooters require; this game framework is very polished, utilizing the latest Unity game engine technologies with high efficiency and performance, including a professional UI using full UGUI, player Mecanim animations, and plenty of options to customize to your taste and needs. Utilizing Photon PUN 2 as the network framework solution, you have three different game modes in the core of the kit: Free for All, Team Death Match, and Capture the Flag. Additionally, there are four player classes that you can modify to your taste and seven different kinds of weapons: Rifle, Sniper, Shotgun, Pistol, Grenade, Launcher, and Knife. This kit comes with AAA graphics-ready and is very easy to customize and reskin even for beginner developers; the built-in editor tutorials and documentation, plus the complete source C# code, make this kit one of the world's best online multiplayer development assets available right now.


Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.


Additional compatibility information
Support Universal Render Pipeline (URP) but not by default,
documentation includes the guide with the steps to convert to URP/HDRP.


Why MFPS?
This is your best option if you want an advanced and professional multiplayer FPS template with a wide range of basic and advanced features at an affordable price; in addition to the large number of features that the core kit comes with, a large number of extensions/addons are also available to integrate and create a next-gen multiplayer FPS, while there are other kits around, none of them compare to MFPS, starting with the number of features available in MFPS (both core and extensions), some of of the other options concentrate only on the FPS systems and do not count with multiplayer or have a poor multiplayer implementation, and the kits that focus on multiplayer just have a few basic features with pretty bad gameplay and UI, which make you start with a 25% – 30% base game at most, with MFPS you start with a 80% ready AAA game, the template has been in development for more than 7 years now with an optimized and clean code and implacable multiplayer implementation that has not just been tested by hundred of other developers but also in many released games made with this kit that had been played by millions of players around the work in many platforms.


Feature List:
3 Game modes: Team Deathmatch, Free For All, and Capture of Flag, and 4 more optional: Demolition, Elimination, Cover Point, and Gun Race.


Player team system.
  • Shooter AI (Bots).
  • New Party with bots and real players, all sync over the network.
  • New Photon Offline Support.
  • Build-In Editor tutorials for Add Weapons, Add Maps, Replace Players, and Bots Models.
  • Team Voice chat.
  • Start Countdown.
  • Private and Public matches.
  • Anti-Cheat Toolkit Integration.
  • Player Classes, 4 kinds of players classes with different load-outs (Assault, Engineer, Support, Recon)
  • 8 different types of weapons: Rifle, Sniper, Shotgun, Pistol, Grenade, Molotov, Grenade Launcher, and Knife.
  • Advanced weapon system.
  • Slide, Jump, Crouch, and Run player movement.
  • Procedural weapon movement.
  • Advance player synchronization with interpolation, extrapolation, and lag compensation.
  • Friend List.
  • Pre-Match Lobby.
  • Damage Indicator.
  • Lobby chat
  • Team selection and Auto-Team selection
  • Kick Votation System.
  • Foot IK placement.
  • Fire types (Auto, Single, and Semi-Automatic)
  • precise synchronization of bullets and positions
  • Fall Damage.
  • Player room kick
  • Server statistics, total players, total rooms, ping
  • Post-Processing Stack V2.
  • Health regeneration option
  • KillFeed Corner (WhoKilledWho)
  • Scoreboard
  • Room time limit


Items Drop System.
  1. Ladder System
  2. IK hand position
  3. Headshot detection.
  4. Bullet trail option.
  5. Jump Platforms.
  6. AFK detection.
  7. Max Kill room limit
  8. Start Loading Screen.
  9. Asynchronous Data Loading.
  10. weapon Fov option in playtime
  11. Max allowed player ping to join in a room
  12. Draw Name Above Head.
  13. Player footstep.
  14. Object Pooling system.
  15. Graphic menu settings
  16. Multiplayer in-room chat
  17. Smooth weapon Movements when is running
  18. Weapon picks up the system over a network
  19. Throw gun after death
  20. Ammo and medic kit throwing
  21. Kill Camera.
  22. Network stats.
  23. Teammate health bar UI.
  24. UGUI Crosshair
  25. Advance Heat look with IK support
  26. Animated Hit marker
  27. Spawn hand effect indicator
  28. Friendly fire options
  29. Switch team in mid-room
  30. Push-to-talk or auto voice detection.
  31. AAA Graphic
  32. Graphic menu settings
  33. High performance.
  34. Build-In Editor Documentation.
  35. Full C# clean code


Available Add-ons
-Mobile Controller.
-Third-person view.
-Multiplayer vehicle.
-Login System.
-Shop System.
-Level System.
-Clan System.
-Kill Streaks.
-Localization.
-MiniMap
-Class Customization.
-Weapon Customization.
-Kill Streak Notifier
-Player Selector.
-Input Manager.
-Unity IAP for Shop System.
-Weapon Pack #1.
-Compass Bar.
-Cover Point (GameMode).
-Bomb Defuse (GameMode).
-Gun Race (GameMode).


--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Copyright Disclaimer:

If you require any more information or have any questions about our site's disclaimer, please feel free to contact us by email at backtomoney09@gmail.com. Our Disclaimer was generated with the help of the Free Disclaimer Generator.

Disclaimers for Telegram Staff:
All the information on this website - https://telegramstaff.com/ - is published in good faith and for general information purposes only. Telegram Staff does not make any warranties about the completeness, reliability, and accuracy of this information. Any action you take upon the information you find on this website (Telegram Staff), is strictly at your own risk. Telegram Staff will not be liable for any losses and/or damages in connection with the use of our website. From our website, you can visit other websites by following hyperlinks to such external sites. While we strive to provide only quality links to useful and ethical websites, we have no control over the content and nature of these sites. These links to other websites do not imply a recommendation for all the content found on these sites. Site owners and content may change without notice and may occur before we have the opportunity to remove a link that may have gone 'bad'. Please be also aware that when you leave our website, other sites may have different privacy policies and terms that are beyond our control. Please be sure to check the Privacy Policies of these sites as well as their "Terms of Service" before engaging in any business or uploading any information.

Consent:
By using our website, you hereby consent to our DMCA Disclaimer and agree to its terms.

Update:
Should we update, amend, or make any changes to this document, those changes will be prominently posted here.
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------



Content Unlocked:-

To view the content, you need to Sign In .
 

About us

  • Our community has been around for many years and pride ourselves on offering unbiased, critical discussion among people of all different backgrounds. We are working every day to make sure our community is one of the best.

Quick Navigation

User Menu

AdBlock Detected

We get it, advertisements are annoying!

Sure, ad-blocking software does a great job at blocking ads, but it also blocks useful features of our website. For the best site experience please disable your AdBlocker.

I've Disabled AdBlock