GitHub - alza54/opensource2: (Open)Source² — a reasonable CS2 Open Source SDK for your projects.
(Open)Source² — a reasonable CS2 Open Source SDK for your projects. - alza54/opensource2
github.com
Changelog
v0.5.0
- Features / Visuals: Added Chams.
- Features / ESP: Optimized text rendering.
- Features / ESP: Added 3D-box ESP for objects.
- SDK: added collision-based bounding-box calculation.
- SDK: added hitbox-based bounding-box calculation.
v0.4.0 ("Everyday" Release)
- SDK: Corrected indexes of CEngineClient after the game update.
- SDK: Corrected C_TraceHitboxData struct.
- SDK: introduced C_PointCamera schema.
- SDK / Bone System: Introduced GetBoneName method.
- SDK / CCSPlayer_CameraServices: Corrected to the new implementation (no m_iFOV property anymore, CPlayer_CameraServices class instance pointer reachable now).
- SDK / CBasePlayerController: extended implementation.
- SDK / m_szLastPlaceName: this property got moved from C_CSPlayerPawnBase to C_CSPlayerPawn with the game update.
- SDK / C_BaseEntity: added a boolean IsPointCamera() check to C_BaseEntity class.
- SDK: Cleaned the code.
- Features: Organized features with macros and dependency injection.
- Features / Drawing: Introduced a (Function class instance) wrapper for the methods related to drawing on the screen.
- Features / Drawing: Introduced a mutex lock for thread-safe rendering.
- Features / Drawing: Introduced RenderArrowToAngle function.
- Math: Introduced functions: ToAngle, CalculateRelativeAngle, CalculateFOV, CalculateAngleRadians, deg2rad, FromAngle.
- Features: TriggerBot: For now removed the smoke check due to update. Introduced a function pattern signature for further investigation.
- Features: AimBot: Introduced a collection of methods related with AimBot. For now renders Enemies List.
- Features: FOV Changer: FOV Changer with an option to choose different FOV for in-game view and scenes view (eg. match start animation).
v0.3.0 (First Stable Release)
- SDK: Introduced TraceSmoke function (returns smoke density between two lines).
- SDK: fixed unload crash.
- SDK: fixed unload pop-up "No" button exception.
- Added new font: Red Hat Display Regular.
- Fixed fonts allocation.
- Trigger Bot: introduced "Max Flash Intensity" filter
- Trigger Bot: introduced "Max Smoke Density" filter
- Trigger Bot: introduced "Scoped Only" filter for sniper weapons.
- Trigger Bot: corrected Trace Line end vector by the aim punch (recoil).